Posts tonen met het label Interface. Alle posts tonen
Posts tonen met het label Interface. Alle posts tonen

20131001

Optinvent’s AR glasses are cheaper than Google’s and have a bigger display (hands-on)

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[Time Published October 01, 2013 at 04:33PM]

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Optinvent Ora AR glasses boasts 'true AR' and dual position display, dev edition to go for 700 Euros headon

While Google Glass might be the darling of the augmented reality wearable market, other companies like Vuzix and Epson have had skin in the game for much longer than the folks in Mountain View. One such firm to have caught the AR bug early is Optinvent, which debuted an early version of its ClearVu head-mounted display way back in 2009. Fast forward to 2013, and Optinvent is ready to move on to the final production stage of what it’s now calling the Ora, which it hopes will give Google Glass a run for its money, not just with superior optics but a softer blow to the wallet as well. We had a chance to sit down with CEO Kayvan Mirza at the Glazed conference in San Francisco, where we learned more about the Ora and had a chance to try it on ourselves.

One of the first things Mirza told us was that the Ora offers “true AR,” which overlays the entire display in front of your eyes much like a heads-up display unit. This is unlike Glass, which he says offers more of a “companion display” where you have to look up to view it. Don’t be concerned about the Ora completely blocking your sight however, as it has a very unique feature we’ve yet to see in wearable optics. It’s called Flip-Vu, and it lets you pivot the display downward into what’s called dashboard or glance mode so that it’s now more of a companion display rather than one that dominates your entire field of vision (You can see a demo video of this after the break). Mirza says glancing downward is a much more natural position than looking up, as we tend to look down at our phones and other devices anyway.%Gallery-slideshow99628%

Filed under: Wearables

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Source: Optinvent

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20130925

Gmail Updates Bringing in New Cards for Conversations

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[Time Published September 25, 2013 at 09:56PM]

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gmail-update

Google is looking to roll out some updates today, and Gmail is on that list. The new Gmail update will bring you that card-like look to the conversations within your inbox. It is clean, minimal, and of course, sexy looking, and we have the download for you just in case you have not seen it yet in your Play Store. So hit the download link below and get the update on your device. Let us know how much you like it.

Thanks @WinDroidGuy

Download

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20130913

Intel reportedly acquires Indisys, gets an edge in natural language recognition (update: official)

[Author: ]

[Time Published September 13, 2013 at 07:37PM]

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Intel acquires natural language firm Indisys, further embraces natural interface technology

Intel is quickly transforming its dream of perceptual computing into reality: the company will soon ship motion control technology, and it acquired the gesture interface firm Omek back in July. The chip giant may not be done yet, as there are reports from Spain that it has acquired Indisys, a small natural language recognition company. Details of the buyout are scarce, but the move would give Intel its own voice control software; it wouldn’t have to license code from third parties like Nuance. We’ve reached out to Intel to confirm the acquisition. If real, the Indisys takeover might have come at just the right time — Intel is swinging its attention to wearables, and voice control is now more of a necessity than a luxury.

Update: Intel just confirmed to us that it acquired Indisys on May 31st, and that the deal has already closed.

Filed under: Software, Intel

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Via: TechCrunch

Source: ABCdesevilla.es (translated)

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20130911

GestureWorks Gameplay adds onscreen controls to almost any Windows 8 game (Maxim Bange shared items on The Old Reader (RSS))

[Author: ]

[Time Published September 11, 2013 at 06:16PM]

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DNP GestureWorks Gameplay adds virtual controllers for video

GestureWorks is smearing the lines between PC and tablet gaming with its Windows 8 app, Gameplay. The application lets you custom-design gestures and virtual buttons for most games, and place them wherever you see fit. It probably works fine with Castle Crashers’ simplistic mayhem (pictured above), but we aren’t so sure we’d want to explore Skyrim without a mouse and keyboard. Regardless, maybe now you can give those Steam sale impulse buys a whirl while you’re on the go.

Filed under: Gaming, Tablets

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Source: GestureWorks (1), (2) (PDF)

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