20131031

Monster Hunter's director on re-energizing Japan's game industry

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[Time Published October 31, 2013 at 04:59AM]

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The director of the Monster Hunter series, Kaname Fujioka, never intended to create a multi-million dollar franchise, according to a recent interview with Famitsu magazine. He just wanted to draw, and he happened to be going to school in Osaka right in the middle of the Street Fighter 2 boom.


"SF2 was this game with really big and expressive characters, and it impressed in me everything that made games really cool," he told Famitsu. "I played a lot of non-Capcom games too, but I'd say Mega Man 2 on the NES was my favorite. Capcom had this image back then for making really tough, difficult games, but they weren't just difficult — if you thought up the right strategies, they were balanced to be beatable, and that attracted me as a kid....


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[Source: http://www.polygon.com/2013/10/30/5048562/monster-hunters-director-on-re-energizing-japans-game-industry] | Image URL: http://cdn2.sbnation.com/uploads/chorus_image/image/22079637/monster_hunter_4.0_cinema_720.0.png]

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